Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Saturday, January 19, 2013

Review - Tokyo Crash Mobs

Japanese culture is a very peculiar thing. It’s something that so many people across the world have an affinity for, yet very few people actually understand. There’s a reason the US missed out on most of the Godzilla films throughout the 90’s. There’s a reason you don’t see very many Japanese game shows on TV except in parody form. And there’s a good reason a lot of games considered to be “too Japanese” don’t make it to the states. Which makes it all the more surprising that Nintendo’s latest eShop game, Tokyo Crash Mobs, did make it to the shores. It’s easily one of the strangest games I’ve ever played and it’s a part of a genre that’s never been known for its weirdness; the puzzle game.

Tokyo Crash Mobs was developed in part by Mitchell Corporation, the company responsible for the Magnetica games released on the DS and WiiWare, and they share a lot of the same gameplay mechanics. The big difference is instead of rolling colorful marbles at other colorful marbles, you’re two young women throwing Japanese people in colorful suits at other Japanese people in colorful suits to make chains and score points. Make sense? 

Sunday, January 6, 2013

Review - Sonic Generations (Video)

I'm posting over myself because I find this to be somewhat important. I finally finished my Sonic Generations review! Yaaaaaaaaaaaaaay! Now everyone can stop pestering me about it and start pestering about something else!

Friday, January 4, 2013

Adamant Ditto Review: Kyle Buys Code of Princess Blind










I know you've heard the phrase, "Don't judge a book by its cover." Well, while that idiom applies to a lot of things, I succumbed to this game's cover. I had never heard of it and its cover was artsy and alluring cover that a lot of games just don't have. Anyhow, I read the box, I opened it up and read the pamphlet, I get as much info about the game as I could while standing in a Gamestop and eventually gave in. I was just too curious. Anyways, here's my review of Code of Princess buying blind.

Saturday, November 10, 2012

Review - Paper Mario: Sticker Star










I was very excited for Paper Mario: Sticker Star. But it seemed with every new detail and every new screenshot that found its way to me, I grew less and less excited. An RPG with no party members? An RPG with no experience points? I maintained faith that the fine folks at Intelligent Systems knew what they were doing, but... what were they doing? I couldn't fathom why they would bother to retain RPG elements at all if they were going to be so willing to discard the genre's most basic elements. It seemed to me that the latest and greatest Paper Mario adventure was shaping up to be quite an unfocused mess. I was worried. I wanted another Thousand-Year Door, not another Super Paper Mario.

Well, Paper Mario: Sticker Star is actually neither of those, but now that I've had my hands on it, I can wipe my brow and breathe a sigh of relief. As it turned out, Intelligent Systems knew exactly what they were doing: taking some of the most interesting and exciting risks I've seen the genre take in years.

Review - Sonic Colors

Man, remember when I used to review Sonic games? Those were crazy times. HEY WHOA! What's this?! A new review? Of Sonic Colors?! A game so many people have asked me to review? Well boy, is it their lucky day!

Yeah, I reviewed Sonic Colors because I finally stopped being a lazy bum and finished it. It's a great game but hey, you don't need me to tell you that. You need me to tell you that in video form.

Saturday, October 6, 2012

Review: Pokémon Black 2 and White 2










Like Yellow, Crystal, Emerald, and Platinum versions before it, Game Freak has honored the fifth generation of Pokémon with an updated re-release. Only this time around, they asked themselves, "Why sell one updated re-release when we could sell two?"

Unlike all those just mentioned, however, Black 2 and White 2 feel much more like honest-to-goodness sequels than mere expansions. That much should have been obvious from the titles alone, I suppose, but I certainly can't say I was expecting this much new and exciting content.

Saturday, September 22, 2012

Review - Kirby's Dream Collection: Special Edition










Two years ago, Nintendo celebrated Mario’s 25th anniversary by releasing a special edition of Super Mario All-Stars for the Wii. It was disappointing. All it was was the original Super Mario All-Stars ROM slapped on a Wii disc for 40 dollars and it wasn’t even the version of All-Stars that came with Super Mario World! The original Mario games are great but Nintendo could have put way more effort into celebrating their biggest character’s birthday.

Thankfully, HAL Labs and Nintendo have decided to do just that to celebrate the Kirby franchises 20th anniversary. Kirby’s Dream Collection is everything a fan of the series could want in a compilation. It has great games, great menus and some really cool bonus features. It’s everything Super Mario All-Stars wasn’t.

Wednesday, September 12, 2012

Review - Sonic the Hedgehog 4: Episode 1 - Revisited

So I already reviewed Sonic the Hedgehog 4: Episode 1 forever ago. But I decided to review it again for my whole Sonic project thing because my opinion has changed a bit after playing over 30 Sonic games in the course of the year. I still like it but it's not as good as I thought it was at first. Oh well!


Oh. I also never properly made updates about our Legend of Zelda: Skyward Sword and Pokémon Puzzle Challenge let's plays. I should probably do that but for now, you can find the playlists in the Let's Try That Again section up top or just by clicking those links there.

Friday, September 7, 2012

Review: Sleeping Dogs



I was going to do a full-on review for this game but I never got around to fleshing out my points into a cohesive and well written and structured article. However, I did list out the key points I wanted to talk about and I figure I might as well post that. I've cleaned it up with proper grammar, punctuation, and more details. This is actually longer than some of the reviews on our blog even if I had not put it in bullet form but I suppose you can consider this a mini-review!

Tuesday, August 28, 2012

Review - Rock Band Blitz












The rhythm gaming genre has come a long way, hasn’t it? From the early days of pressing buttons like in Parappa the Rapper, to the days of plastic instruments in Guitar Hero and Rock Band, all the way up to the most recent craze of actually, physically dancing to the music like in Just Dance and Dance Central, the rhythm/music genre is a constantly changing beast. Yet still, there’s always been one company constantly pushing that genre forward and trying to top themselves each and every time a new game is released and that company is Harmonix. 

Harmonix singled-handedly changed the entire genre several times over with each new release. Not only did they introduce the world to Guitar Hero, but they took that idea one step forward with the Rock Band games and changed the dancing sub-genre with Dance Central for use with the X-Box 360’s Kinect. Harmonix knows their music games and they want you to know it. But, with their latest release, it seems Harmonix isn’t as concerned with pushing the genre forward as it is with bringing it back to basics. Enter their newest addition to their library of music gaming epics; Rock Band Blitz. 

Review - Cartoon Network: Punch Time Explosion XL

If you haven't seen it already, Steven reviewed Cartoon Network: Punch Time Explosion XL for Xbox 360 (a "Super" version of the same game on 3DS that's also available on Wii, PS3). Steven worked really hard to make it look like it was produced professionally and it really shows. So, check it out, comment, and tell Steven he should do more!



Also, if you're wondering where the art for Cartoon Network: Punch Time Explosion XL made to look like the Brawl boxart came from, Steven drew it himself! (Boy, that was a mouthful) You can see a higher res version on his facebook here.

Saturday, August 25, 2012

Review - Nintendo 3DS XL


A few of you might remember that I wrote an Article on What I would like to see happen with the next 3DS. Well, this was before the XL was even announced, and after seeing the XL for the first time, I wanted it. Now, I have an XL in my hands, and I'd like to share my thoughts on it with you fine people.

Wednesday, August 22, 2012

Adamant Ditto Review: New Super Mario Bros. 2

We meet again, Mario. We meet again.









Alright everyone, we've got another Mario game on the docket, and not just any Mario, New Super Mario Bros. 2. Ultimately, that's exactly what it says on the box. We've played New Super Mario Bros. and we've played New Super Mario Bros. Wii, this game didn't bring much new to the plate.

Tuesday, August 21, 2012

Review - Sonic & Sega All-Stars Racing

Let's hot up this blog with another one of my reviews! This time, it's Sega's attempt to cash-in on the kart racing genre. With as much as I like Mario Kart, do I like this one too? Well, watch to find out.

Wednesday, August 1, 2012

Review - Sonic & The Black Knight

Not to post over Josh's Kingdom Hearts review or anything but I decided it was finally time to get back to that whole Sonic Game reviews thing I was doing forever ago. So, here's my review of Sonic and the Black Knight for the Nintendo Wii. It's not very good and there's a lot of waggle but hey, at least I'm done with all the really bad Sonic games!

Review - Kingdom Hearts: Dream Drop Distance










It should be no surprise that quite a few of us here at Adamant Ditto are fans of this Disney-meets-Final Fantasy Franchise. I'm not ashamed to admit that when the first game came out 10 years ago (I feel really old saying that), I was skeptical. Afterall, it's not the First crossover people would expect, but it was pulled off so well! This game's no exception. It features brand new Disney Worlds, and brings back classic series staples, like Traverse Town (Of course, we haven't been to about half of this game's Traverse Town). It's actually one of the few games that pushes the Story forward, rather than filling the Gap between the Two 'Main' games.

Tuesday, June 26, 2012

Adamant Ditto Review: Pokemon Conquest



 So, it's not as wizard as Ricky's release day reviews, but I still nabbed a copy and played the hell out of it so we can talk about it here. With that out of the way, who's ready for a new Pokemon game? Everyone apparently, since this game is selling like metaphorical hot cakes.

Friday, May 25, 2012

Review - Sonic Unleashed (Wii)

Yep. Finally got around to finishing this one. I know now that I will not finish these by June 23rd like I wanted. Oh well. Next time.

Monday, April 23, 2012

Thursday, April 12, 2012

Review - Sega Superstars Tennis

Originally, I couldn't decide if I wanted to actually review this game or not. But after trying to write a review about Sonic Rush Adventure and failing to really differentiate it from my Sonic Rush review, I decided to go ahead with it. I give my very brief opinions on Rush Adventure at the start of the video as well, so there's that.