Last time we met, I made a list of my ten favorite stages in
the Super Smash Bros. series. As I’ve mentioned previously, the stages are just
as big of a part of the series as the characters. Every stage has a different
personality, a different familiar location from the world of Nintendo and often
times, different gimmicks.
Consider Venom number 6. |
However, unfortunately, those gimmicks can sometimes be
annoying. Some stages use gimmicks in very minimal ways such as the walls in
Shadow Moses Island or the Banzai Bills in Peach’s Castle. But sometimes they
can get a little annoying and over the top such as the Pokémon from Spear
Pillar or the entirety of the WarioWare, Inc. stage. Some stages have great
concepts behind them but ultimately fail to impress like Venom, 75m or New Pork
City. However, many of these stages aren’t “awful” just not very good. I’m
looking at the five stages I absolutely hate, nay, refuse to play on. This is
my list of the five worst stages in Super Smash Bros.
5. Hanenbow
At least it looks nice. |
As you’ll likely notice with pretty much every entry on this
list, I think the concept for Hanenbow is a neat one. A stage based on the
obscure DS game Electroplankton? Sign me up! The stage is very unique and looks
great unfortunately, that’s where the magic stops. These stage is terrible to play
on. The layout is too all over the place, the leaves get in the way of actual
battle because they’re constantly moving and it’s the only stage with water
that you can’t swim in. I feel robbed every time I die by falling in the water
considering I can swim in every other water stage. Also, the bottom leaf is
just a joke. You can move it all over the place and fall off if you make it
move too far in one direction. A great idea for a stage but awful in execution.
4. Icicle Mountain
The opposite of fun. |
I hate this stage. In fact, it’s the only one on the list
where I don’t even like the idea of it. Giving the Ice Climbers their own stage
makes sense but why didn’t they just make it based on the NES game? Why did
they make up some completely new area for them to explore. Okay, yes, it’s a
snow covered mountain, which is the idea of Ice Climbers but it’s far too
realistic for my liking. The Summit does it much better. I just would have preferred
the NES style stage, like their Break the Targets. But beyond the way the stage
looks, it’s also terrible to play on. The fact that it’s vertically scrolling
means it’s more about constantly moving than actually fighting your opponent.
You have to always be jumping to even stand a chance and just attack enemies
when you get the chance. If you play on random and get a character like
Ganondorf, you might as well just kiss the victory goodbye cause you’ll just be
scrolled off screen. An awful stage all around. The Ice Climbers deserved
better for as unique as they are.
3. Mario Bros.
It all comes down to this. |
Another stage I like in concept but hate in execution.
Making a stage based on the original Mario Bros. with the same basic style of
the original as well as enemies walking around, it’s really cool looking and could
have been a good stage. However, there is a big problem; the enemies are
overpowered. Because you can attack and then hurl the enemies walking around at
foes and every hit sends your opponents flying, the whole battle because less
about skill and more about who can get the enemies fastest. I’m not a fan of
tournament play and I play with almost every stage on, even the gimmicky ones
like WarioWare but this stage is one I have turned off. It’s such a great idea
but the enemies are too powerful and there’s too many on screen at once,
sometimes upwards of five and it just involves no skill to be good in this
stage. A great idea with a very fatal flaw.
2. Rumble Falls
Eat your heart out, Icicle Mountain. |
Hey, remember how awful Icicle Mountain was because it
scrolled vertically? Well, what if they took that concept and made it 100x
worse? That’s what they did with Rumble Falls, based on Donkey Kong: Jungle Beat….or
so they claim, I don’t see it as more than just a generic DK stage. Basically,
it’s a vertical scrolling stage like Icicle Mountain but it scrolls way faster
and has way more traps that cause you to die quicker. In Icicle Mountain, at
least sometimes the stage slowed down or you could get to the top fast enough
to actually fight, in this stage you literally have to be jumping constantly. On top of jumping and maybe
attacking your opponents, you have to avoid spikes, hit switches to activate new
platforms and ladders and make sure to avoid getting caught under the several
hundred platforms you can’t jump through. This is a horrible stage. Easily the
worst in Brawl and one of the absolute worst in the whole series.
1. Brinstar Depths
You knew it was coming but I stand by it. |
I mentioned it briefly in the intro to my last list but here
it is again; Brinstar Depths is an abomination of a stage. The absolute worse
stage in the series hands down. While
I do appreciate the setting of the stage, it’s nice to have a Metroid stage
without lava, as well as seeing Kraid in the background, this stage is so
poorly designed and unfun to play on, I can’t ever be happy to see it. The
stage is very small and it’s constantly rotating because of Kraid attacking the
stage, so you’re always in a new, tiny section of the stage, known of which are
fun to play on. But the worst part is the fact that none of the platforms or
ledges can be grabbed at all. There’s
no way to save yourself on this stage, especially if you’re a bad jumper like
Link or Samus. You have to be lucky enough to maybe land on a ledge that may or
may not be sticking out at the bottom, depending on the current position of the
stage or just hope you can jump high enough to get back on the main part of the
stage. It’s a terribly designed stage. I can’t imagine why this was okayed. Who
thought it would be fun to play on a stage where you can’t save yourself? You get
thrown off once, you’re dead. I feel bad for all two Ganondorf and Bowser players
out there, man. This stage must be the bane of their existence.
There you have, the five stages I think are the worst. There’s
other stages I don’t particularly like such as Venom, Pokéfloats, 75m, Peach’s
Castle (The original) but none of them are quite as bad as these stages, I can
at least tolerate them. The ones above are just…so bad. They suck the fun right
out of the fight. Kind of like getting a stopwatch item that backfires. Anyway,
let me know if you agree or disagree, what stages do you hate the most? Sound
off below!
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